![]() So this also heavily pushed card competes very well with Bloodbraid Elf for overall value and tempo. Shardless Agent is one of the premium gold cards and being comparable to it is a pretty big deal. The consistency and self contained nature of Refiner certainly makes it easier to build with. ![]() Being like Rogue Refiner is a good example of what makes a card good! Shardless Agent may still just about pip this for overall value and tempo but it is super close. It may not share the same upper range but that isn't what makes a card good. Rogue Refiner is a substantially better card than Edric, Spymaster of Trest. What Refiner will do for the cube is increase the potential value of the narrower and more marginal blue, green and colourless energy cards. The fact that it is still so good despite having one of its effects as a near blank. This means most of the time the Rogue Refiner will "just" draw the card for you in terms of extra value. Energy was pretty unless in cube with barely any cards having any use for it. Sure, there are better 3 drop bodies, but there are plenty worse too. This is always a card right away without any real tempo cost. Dark Confidant is only there if he survives. Abbot of Keral Keep is nearly there but not quite. This is the only example of a dork which has power = to CMC that says draw a card on it. ![]() There are basically no decks other than combo ones where I wouldn't play this if I had the colours. ![]() This doesn't need revolt to trigger it like the mono green one and as such is a fantastic filler card. This is one power, one life and two energy better than a Phyrexian Rager. Just to be clear as well, Ensoul Artifact has never been a good cube card, just a lot more playable than this. It doesn't help that much when your 5/5 is indestructible or when they bounce it or deal with the Touch instead. It costs more and the effect isn't great. ![]()
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